#ifndef RAY_TRACE_PRO_RENDER_THREAD_STORAGE_H
#define RAY_TRACE_PRO_RENDER_THREAD_STORAGE_H

#include "GI.h"

namespace RayTracePro
{
	class RenderThreadStorage
	{
	public:
		PhotonMap::PhotonSearchResult PhotonSearchBuffer;
		RenderThreadStorage(int photonsForEstimation);
	};
}

#endif